:   :  :: ::: GBACONV ::: ::  :   :



DESCRIPTION
GBAconv is a set of tools aimed at GameBoy Advance developers, allowing to convert WAV sounds and PCX images into C arrays to be included in GBA programs.

It is composed of two programs:

pcx2gba: exports a PCX 8-bpp image to 16-bit values C arrays: palette + image data (2 pixels per value)
wav2gba: exports a WAV 8-bit mono sound to 8-bit signed values array.

There won't be any other releases of GBAconv, as I've no interest for the GBA platform anymore.

DOWNLOAD
Version 1.00: gbaconv-1.00-src.tar.gz

COMPILING
Simply type "make" to compile the program.

It has been successfully compiled on:

- 32-bit x86 Architecture (Ubuntu Linux 5.10, FreeBSD 5.4)

USAGE
pcx2gba input.pcx output.inc array_name (Input File must be 8-bit PCX)
wav2gba input.wav output.inc array_name (Input File must be 8-bit, MONO)

LICENSE
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA

DISTRIBUTION
If you want to add a GBAconv download link on your page, please use the following sourceforge download link:

For version 1.00:
http://prdownloads.sourceforge.net/gbaconv/gbaconv-1.00-src.tar.gz?download

CONTACT
For contact informations, please read the README file included in the releases.


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